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Monday, June 11, 2007

PlayStation 3's upscaling update analyzed

Sony, ya' see this is why you should have tried to push out the PS3 with 1080p upscaling right off the bat. Instead of people actually enjoying your games, you've got everyone booting up Photoshop to compare the minute differences between the quality of PSOne/PS2 games in their unscaled, original state and at 1080p resolution. It turns out that the differences aren't that astounding, and get even harder discern as you move towards more recent titles like God of War 2: and these are only static shots, not full motion comparisons. The skinny on the upscaling update is that it makes everything look slightly more smooth, but in some cases too smooth. IGN even preferred the original 480p setting for certain games, mentioning that it's sharper, more detailed, and well-defined. The argument between upscaling and native rendering is ultimately a matter of taste, so if you prefer cinematic and smooth, go for upscaling; if you prefer detailed but slightly grainy, go native. 'Nuff said.

from Engadget HD

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